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Hello!

I'm developing a turn-based game about defending humanity from an alien attack.

Games like the X-COM series and Xenonauts became the prototype for my game.

The background of the game is as follows:

In the near future, aliens were able to spray the virus in the Earth's atmosphere, hidden from us. This virus affected humans so that they degraded to the state of animals with basic instincts and minimal mental abilities (hello zombie apocalypse). Over time, infected people began to change even genetically and turn into creatures completely different from us.

Some people had immunity to the virus and our humanity was able to survive and start a resistance against the aliens. Unfortunately, not all people with immunity wanted to fight and chose the path of collaborators. These collaborators cooperated with the aliens in the hope that they would survive.

At the moment, there are 9 levels, the task of which is to recapture the collaborators' base and clear the sector from them.

The game is in the development phase. At the moment, the AI of the enemies is very weak, but I am working on improving it.

Future updates should include mechanics like:

- unit development system. His characteristics will grow only if he uses this skill. For example: shooting accuracy will increase only when the unit will shoot; 

 - base development; 

 - air battles (see https://mad-tol.itch.io/alien-invasion-air-combat);

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Click download now to get access to the following files:

Alien Invasion. Turn Base Game.zip 78 MB

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